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Max Park - 4.64sec Single (3x3) | Ao101 5.40sec - Speed Cube Database

3D View
3x3
CFOP
L2 R2 D B2 D2 B2 U2 R2 B2 L2 R' B2 F D' B2 F' L' B F2 U2 R2 U2

x y2 inspection
D' L' R' F F R2 xcross
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d R' U R 2nd pair
F2L 2
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d U U U' R' U R U' R' U' R 3rd pair
F2L 13
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U U R U R' d' L' U L U' L' U L 4th pair
F2L 18
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U F R U R' U' F' OLL
OLL 45
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U x' R U' R' D R U R' D' R U R' D R U' R' D' PLL
E Perm
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Time
Split
Total
4.64
100%
58
12.50
59
12.72
F2L
2.93
63.1%
34
11.60
34
11.60
LL
1.71
36.9%
24
14.04
25
14.62
Cross+1
0.63
13.6%
6
9.52
6
9.52
OLS
1.33
28.7%
20
15.04
20
15.04
PLL
1.14
24.6%
17
14.91
18
15.79
Statistics for Max Park - 3x3 Actual used algorithm sheet
962
Recorded Solves
5.45
Recorded Average
10.8
Average TPS
58.8ETM
Average Movecount
29.1% W Y 27%
3.2% R O 3.4%
18.3% B G 19%
Cross Color
Cross Usage
cross 50.73%
xcross 44.07%
xxcross 5.2%