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Max Park - 4.98sec Single (3x3) | Ao101 5.40sec - Speed Cube Database

3D View
3x3
CFOP
B2 L2 D' U' B2 D' B2 R2 D' U2 R D' U' B D2 U2 L2 B F2 U'

z2 y inspection
r' R U' r' U R u cross
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U L U' L' 1st pair
F2L 1
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U' R U' R' L' U L 2nd pair
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U R' U' U' R U U R' U R 3rd pair
F2L 8
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U' R U' U' R' d R' U' 4th pair
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F' r U' r' F F R OLL
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U' U' R' U R' d' x R' F R' F' R2 U' R' U R U PLL
V Perm
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Time
Split
Total
4.98
100%
59
11.85
60
12.05
F2L
3.17
63.7%
36
11.36
36
11.36
LL
1.81
36.3%
23
12.71
24
13.26
Cross+1
1.10
22.1%
11
10.00
11
10.00
OLS
1.40
28.1%
15
10.71
15
10.71
PLL
1.25
25.1%
16
12.80
17
13.60
Statistics for Max Park - 3x3 Actual used algorithm sheet
962
Recorded Solves
5.45
Recorded Average
10.8
Average TPS
58.8ETM
Average Movecount
29.1% W Y 27%
3.2% R O 3.4%
18.3% B G 19%
Cross Color
Cross Usage
cross 50.73%
xcross 44.07%
xxcross 5.2%